Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
22 |
Make an unexpected connection outside Adzrual Dhange's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
24 |
Moved to a new world. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Voluntarily left Free Trader |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Someone more charismatic but less devout than Adzrual Dhange has become Adzrual Dhange's superior. |
5 |
31 |
Voluntarily left Missionary/Humanitarian |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Good fortune |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Amnesia. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Adzrual Dhange run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Failed to qualify for Corporate (Citizen). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
46 |
Adzrual Dhange join a gambling circle on board. |
8 |
46 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |