Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Drafted into Engineer/Gunner |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Abuse Alberta McKee's position for profit. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Special assignment or duty on board ship. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Vessel participates in a notable military engagement. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Became a Merchant (Broker). |
5 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Risk Alberta McKee's fortune on a possibility lucrative deal and win. |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
Voluntarily left Broker |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Returned to Drifter (Wanderer). |
7 |
45 |
A new romantic starts. Gain an Ally. |