Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Albertina Gray inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Failed to qualify for Thief (Rogue). |
3 |
22 |
Continued as Drifter (Barbarian). |
3 |
23 |
Suffer from a life-threatening illness. |
4 |
23 |
Failed to qualify for Field Researcher (Scholar). |
4 |
23 |
Continued as Drifter (Barbarian). |
4 |
25 |
Albertina Gray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
28 |
Albertina Gray is chosen to represent Albertina Gray's faith in a vid show or other highly public forum. |
5 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
29 |
Continued as Believer (Missionary/Humanitarian). |
6 |
32 |
Albertina Gray accepted an offer of inducements to betray Albertina Gray's faith. Gain 100,000 in cash. |
7 |
33 |
Failed to qualify for Merchant Academy. |
7 |
33 |
Switched to Drifter (Scavenger). |
7 |
37 |
Betrayed by a friend. One of Albertina Gray's Contacts or Allies betrays Albertina Gray, ending Albertina Gray's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Became a Prisoner (Thug). |
8 |
40 |
Persecuted by a prison gang. |
9 |
41 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
43 |
A riot engulfs the prison. |
9 |
43 |
Loot the guards/other prisoners. |
9 |
45 |
Promoted to Prisoner (Inmate) rank 1. |
10 |
45 |
Returned to Prisoner (Thug). |
10 |
49 |
Persecuted by a prison gang. |