Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Albertine McNamara blame Albertine McNamara's commander. Gain commander as Enemy. |
2 |
19 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Go undercover to investigate an enemy. |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Advanced training in a specialist field. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Became a Drifter (Barbarian). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Albertine McNamara's Contacts or Allies betrays Albertine McNamara, ending Albertine McNamara's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Corporate (Citizen). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
41 |
Severely injured. Owe 15,000 for medical bills. |
8 |
41 |
Failed to qualify for Free Trader (Merchant). |
8 |
41 |
Returned to Drifter (Barbarian). |
8 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
43 |
Failed to qualify for Academic (Shaper Priest). |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
45 |
Albertine McNamara run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
46 |
A new romantic starts. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |