Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Display heroism in battle, saving the whole ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Nearly killed. Owe 7,500 for medical bills. |
4 |
28 |
Became a Merchant (Broker). |
4 |
31 |
Gained a contact. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
33 |
Risk Alice Wilson's fortune on a possibility lucrative deal and win. |
5 |
36 |
Promoted to Merchant (Broker) rank 2. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
40 |
Alice Wilson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
40 |
Became a Rogue (Enforcer). |
7 |
42 |
Involved in a gambling ring. |
7 |
44 |
Promoted to Rogue (Enforcer) rank 1. |
8 |
44 |
Continued as Rogue (Enforcer). |
8 |
48 |
A new romantic starts. Gain an Ally. |
8 |
48 |
Promoted to Rogue (Enforcer) rank 2. |