Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Artist (Entertainer). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Find Ancient Technology. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Attempted a risky adventure and was sent to prison. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
41 |
Became a Prisoner (Inmate). |
7 |
44 |
Vocational Training. |
8 |
45 |
Continued as Prisoner (Inmate). |
8 |
46 |
Parole hearing. |
8 |
49 |
Promoted to Prisoner (Inmate) rank 1. |