Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Psychologically damaged by Alverta Roberts's time in the scouts. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
23 |
Alverta Roberts is rewarded for Alverta Roberts's diligence or cunning. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
30 |
Encounter a Psionic institute. |
4 |
30 |
Tested for psionic powers |
4 |
30 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
30 |
Became a Psion (Wild Talent). |
5 |
34 |
Psionic strength increases. |
6 |
34 |
Continued as Psion (Wild Talent). |
6 |
36 |
An anti-psi cult or gang attempts to expose or attack Alverta Roberts. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Alverta Roberts come into conflict with a splinter group Alverta Roberts's own religion which maintains Alverta Roberts's version is the wrong one. Gain 2 Rivals. |
8 |
40 |
Became a Drifter (Barbarian). |
8 |
44 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
44 |
Continued as Drifter (Barbarian). |