Amalia Griffiths  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 49 F 7 (0) 4 (-1) 9 (1) 7 (0) 10 (1) 6 (0)7497A6
Classy, Missing eyelashes
 
Skills
Advocate 1
Astrogation 1
Broker 3
Carouse 1
Drive 0
Electronics 0
Gambler 1
Language 0
Medic 0
Persuade 1
Profession (Sports/Team Ball Sports) 2
Science (Social Sciences/Psychology) 1
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 15
Citizen Corporate 01
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Earle Spice Ally 1 0 1 4 Darmine (M/77)
 
Term Age History
1 18 Entered University.
1 21 Join a social movement.
1 22 Graduated.
2 22 Became a Merchant (Broker).
2 25 Embroiled in legal trouble.
2 26 Promoted to Merchant (Broker) rank 1.
3 26 Continued as Merchant (Broker).
3 30 Befriend a useful ally in one sphere. Gain an Ally.
4 30 Continued as Merchant (Broker).
5 34 Continued as Merchant (Broker).
5 38 Risk Amalia Griffiths's fortune on a possibility lucrative deal and win.
6 38 Continued as Merchant (Broker).
6 39 Given advanced training in a specialist field
6 42 Forced to muster out.
7 42 Became a Citizen (Corporate).
7 44 Amalia Griffiths's business expands, Amalia Griffiths's corporation grows, or the colony thrives.
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