Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Amanda Norman have no idea what happened to Amanda Norman – they found Amanda Norman's ship drifting on the fringes of friendly space. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
During a battle, defeat or victory depends on Amanda Norman's actions. The ship suffers severe damage and Amanda Norman is blamed for the disaster. Amanda Norman is court - martialled and discharged. |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
27 |
Attempted a risky adventure and was sent to prison. |
5 |
29 |
Became a Prisoner (Inmate). |
5 |
30 |
Make friends with another inmate; gain them as a Contact. |
5 |
33 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
33 |
Paroled from prison. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Amanda Norman's Contacts or Allies betrays Amanda Norman, ending Amanda Norman's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Amanda Norman is chosen to represent Amanda Norman's faith in a vid show or other highly public forum. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Amanda Norman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |