Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
30 |
Involved in a feud with a rival criminal organization. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
31 |
A job goes wrong, forcing Anna Stewart to flee off-planet. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Anna Stewart come into conflict with a splinter group Anna Stewart's own religion which maintains Anna Stewart's version is the wrong one. Gain 2 Rivals. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Embroiled in legal trouble. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Make an unexpected connection outside Anna Stewart's normal circles. Gain a Contact. |