Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
Gained a contact. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
30 |
Perform an exemplary service for the scouts. |
4 |
31 |
Promoted to Scout (Explorer) rank 2. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
33 |
Antonette Kerran's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
39 |
Antonette Kerran do not know what happened to Antonette Kerran. There is a gap in Antonette Kerran's memory. |
7 |
39 |
Failed to qualify for Colonist (Citizen). |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
41 |
Find Ancient Technology. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
44 |
Antonette Kerran run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Failed to qualify for Free Trader (Merchant). |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |