Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
A job goes wrong, forcing Arvilla Harris to flee off-planet. |
2 |
20 |
Entered Military Academy(Army Academy) |
2 |
21 |
Spent the college years partying. |
2 |
24 |
Graduated. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Became a Citizen (Colonist). |
4 |
30 |
Arvilla Harris is rewarded for Arvilla Harris's diligence or cunning. |
4 |
30 |
Promoted to Citizen (Colonist) rank 1. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
32 |
Advanced training in a specialist field. |
5 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
34 |
Voluntarily left Colonist |
6 |
34 |
Failed to qualify for Performer (Entertainer). |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Arvilla Harris's Contacts or Allies betrays Arvilla Harris, ending Arvilla Harris's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
41 |
Attempted a risky adventure and was injured. |
7 |
41 |
Scarred. Owe 5,000 for medical bills. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
44 |
Attacked by enemies that Arvilla Harris easily defeat. |
8 |
44 |
Gain Enemy if Arvilla Harris don't already have one. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
A new romantic starts. Gain an Ally. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |