Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Make an unexpected connection outside Bennie Brieris's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Embroiled in legal trouble. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
38 |
Became a Scout (Explorer). |
6 |
41 |
When dealing with an alien race, Bennie Brieris botch an opportunity to gather extra intelligence about them. |
6 |
41 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Failed to qualify for Artist (Entertainer). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
46 |
Attacked by enemies that Bennie Brieris easily defeat. |
8 |
46 |
Gain Enemy if Bennie Brieris don't already have one. |