Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Used social standing to avoid the draft. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
23 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Besse Marshall do not know what happened to Besse Marshall. There is a gap in Besse Marshall's memory. |
4 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
27 |
Besse Marshall aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
27 |
Became a Entertainer (Performer). |
5 |
29 |
Criticised a questionable political leader on Besse Marshall's homeworld, causing his downfall. Gain an Enemy |
5 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Besse Marshall far from home. |
5 |
31 |
Promoted to Entertainer (Performer) rank 1. |
6 |
31 |
Continued as Entertainer (Performer). |
6 |
34 |
Gain a patron in the arts. Gain an Ally |
6 |
35 |
Promoted to Entertainer (Performer) rank 2. |
7 |
35 |
Continued as Entertainer (Performer). |
7 |
37 |
Join homeworld’s celebrity circles |
7 |
39 |
Promoted to Entertainer (Performer) rank 3. |
8 |
39 |
Continued as Entertainer (Performer). |
8 |
41 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
8 |
43 |
Promoted to Entertainer (Performer) rank 4. |
9 |
43 |
Continued as Entertainer (Performer). |
9 |
45 |
One of Besse Marshall's pieces of art is stolen, and the investigation brings Besse Marshall into the criminal underworld. |
9 |
47 |
Forced to muster out. |