Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Bessie Hansen is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Bessie Hansen's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Bessie Hansen's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
30 |
Bessie Hansen retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
34 |
Bessie Hansen is sent to a new community or parish to preach The Word among the poor. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
37 |
Bessie Hansen retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Retired. |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |