Bessie Sheils  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 49 F 10 (1) 9 (1) 5 (-1) 5 (-1) 10 (1) 5 (-1)A955A5
Jaundiced skin, Tiresome, Perfectionist
 
Skills
Animals 0
Art (Performing) 0
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics 0
Gun Combat 0
Mechanic 2
Medic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Spacer) 0
Recon 2
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 01
Drifter Scavenger 33
Agent Law Enforcement Corporal13
Citizen Worker 01
 
Name Type Affinity Enmity Power Influence Species
Clifford Ornery Enemy 0 2 1 1 Humaniti (M/51)
Clifford Ornery gains in power and influence.
Clifford Ornery is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 Gained a contact.
2 22 Voluntarily left Broker
2 22 Became a Drifter (Scavenger).
2 23 Attempted a risky adventure and was wildly successful.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 30 Promoted to Drifter (Scavenger) rank 2.
4 30 Continued as Drifter (Scavenger).
4 32 Drafted into Law Enforcement
4 34 Promoted to Drifter (Scavenger) rank 3.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 36 Bessie Sheils went above and beyond the call of duty.
5 38 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 38 Continued as Agent (Law Enforcement).
6 41 An investigation takes on a dangerous turn.
7 42 Continued as Agent (Law Enforcement).
7 44 Lost eye or limb. Fully recovered.
8 44 Became a Citizen (Worker).
8 46 Life ruined by a criminal gang. Gain the gang as an Enemy
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