Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Injured. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Psychologically damaged by Betsy Daniels's time in the scouts. |
3 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
21 |
Returned to Drifter (Scavenger). |
3 |
25 |
Attacked by enemies that Betsy Daniels easily defeat. |
3 |
25 |
Gain Enemy if Betsy Daniels don't already have one. |
3 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
29 |
Find an Alien Artifact. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
29 |
Voluntarily left Scavenger |
5 |
29 |
Became a Rogue (Enforcer). |
5 |
30 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
31 |
Betsy Daniels accepted an offer of inducements to betray Betsy Daniels's faith. Gain 270,000 in cash. |
6 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
34 |
Became a Citizen (Worker). |
7 |
37 |
Betsy Daniels's business expands, Betsy Daniels's corporation grows, or the colony thrives. |
7 |
38 |
Promoted to Citizen (Worker) rank 1. |
8 |
38 |
Continued as Citizen (Worker). |
8 |
40 |
Betsy Daniels befriend a superior in the corporation or the colony. |
8 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
42 |
Continued as Citizen (Worker). |
9 |
46 |
Nearly killed. Owe 11,250 for medical bills. |