Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Join a social movement. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Intelligence (Agent). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
Imperial trade restrictions force Beulah Bowditch out of business. |
3 |
28 |
Became a Scout (Surveyor). |
3 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Became a Scholar (Field Researcher). |
4 |
36 |
Moved to a new world. |
5 |
36 |
Attempted to change assignments. |
5 |
36 |
Switched to Scholar (Physician) with previous rank. |
5 |
38 |
Win a prestigious prize for Beulah Bowditch's work. |
6 |
40 |
Continued as Scholar (Physician). |
6 |
42 |
Gained a contact. |
7 |
44 |
Continued as Scholar (Physician). |
7 |
46 |
Assigned to work on a secret project for a patron or organisation. |