Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Blanch Weakman's Contacts or Allies betrays Blanch Weakman, ending Blanch Weakman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Birth or Death involving a family member or close friend. |
4 |
33 |
Attempt at commissioned failed. |
4 |
33 |
Forced to continue current assignment |
4 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
35 |
Vessel participates in a diplomatic mission. |
5 |
35 |
Gain a contact. |
5 |
37 |
Forced to continue current assignment |
5 |
37 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
40 |
Advanced training in a specialist field. |
6 |
41 |
Attempt at commissioned failed. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
42 |
Blanch Weakman join a gambling circle on board. |
7 |
45 |
Attempt at commissioned failed. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Merchant (Broker). |
8 |
47 |
Gained a contact. |
8 |
49 |
Promoted to Merchant (Broker) rank 1. |