Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Blanche Remmington's actions. The ship suffers severe damage and Blanche Remmington is blamed for the disaster. Blanche Remmington is court - martialled and discharged. |
2 |
21 |
Became a Merchant (Broker). |
2 |
24 |
Blanche Remmington's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Amnesia. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
32 |
Gain Enemy if Blanche Remmington don't already have one. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Failed to qualify for Thief (Rogue). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Returned to Navy (Flight). |
6 |
38 |
Blanche Remmington is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
38 |
Became a Scholar (Physician). |
7 |
42 |
Make a breakthrough in Blanche Remmington's field. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Field Researcher (Scholar). |
8 |
42 |
Continued as Scholar (Physician). |
8 |
43 |
Entangled in a bureaucratic or legal morass that distracts Blanche Remmington from Blanche Remmington's work. |