Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Brandy Guillan join a gambling circle on board. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
26 |
Vessel participates in a diplomatic mission. |
3 |
28 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
30 |
Vessel participates in a notable military engagement. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
During a battle, defeat or victory depends on Brandy Guillan's actions. Brandy Guillan actions lead to an honorabe discharge. |
6 |
35 |
Failed to qualify for Intelligence (Agent). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Gain Enemy if Brandy Guillan don't already have one. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Accused of a crime |
8 |
43 |
Became a Prisoner (Fixer). |
8 |
47 |
Persecuted by a prison gang. |