Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Entertainer (Artist). |
3 |
30 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
35 |
Gain Enemy if Carmela Farrell don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Betrayed by a friend. One of Carmela Farrell's Contacts or Allies betrays Carmela Farrell, ending Carmela Farrell's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Became a Citizen (Corporate). |
7 |
44 |
Victim of a crime |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Citizen (Corporate) rank 1. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Retired at age 46. |