Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Failed to qualify for Naval Academy (Military Academy). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Victim of a crime |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
26 |
Survived a risky adventure but gained nothing. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Cassie Spice's Contacts or Allies betrays Cassie Spice, ending Cassie Spice's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Scholar (Physician). |
5 |
35 |
Make a breakthrough in Cassie Spice's field. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
41 |
Make a breakthrough in Cassie Spice's field. |
6 |
41 |
Promoted to Scholar (Physician) rank 1. |
7 |
41 |
Continued as Scholar (Physician). |
7 |
44 |
Win a prestigious prize for Cassie Spice's work. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Scientist (Scholar). |
8 |
45 |
Continued as Scholar (Physician). |
8 |
48 |
Entangled in a bureaucratic or legal morass that distracts Cassie Spice from Cassie Spice's work. |
8 |
49 |
Promoted to Scholar (Physician) rank 2. |