Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A sudden war destroys Cathy Ray's trade routes and contacts, forcing Cathy Ray to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Failed to qualify for Physician (Scholar). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Cathy Ray's Contacts or Allies betrays Cathy Ray, ending Cathy Ray's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Failed to qualify for Marine Support (Marine). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Risk Cathy Ray's fortune on a possibility lucrative deal and win. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
45 |
Voluntarily left Merchant Marine |
9 |
45 |
Returned to Drifter (Scavenger). |
9 |
46 |
Moved to a new world. |