Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
A police detective or rival criminal forces Cecile Mcarty to flee and vows to hunt Cecile Mcarty down. Gain an Enemy. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Cecile Mcarty foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
25 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
28 |
Cecile Mcarty is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Courier). |
4 |
29 |
Cecile Mcarty's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cecile Mcarty fail to help. Gain an Enemy. |
4 |
29 |
Cecile Mcarty have no idea what happened to Cecile Mcarty – they found Cecile Mcarty's ship drifting on the fringes of friendly space. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Courier). |
5 |
35 |
When dealing with an alien race, Cecile Mcarty botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Injured. |
6 |
36 |
Continued as Scout (Courier). |
6 |
37 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Continued as Scout (Courier). |
7 |
43 |
Scarred. Owe 5,000 for medical bills. |
8 |
43 |
Became a Citizen (Worker). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
47 |
Promoted to Citizen (Worker) rank 1. |