Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Betrayed by a friend. One of Celeste Fields's Contacts or Allies betrays Celeste Fields, ending Celeste Fields's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
25 |
Established a network of contacts. Gain 2 contacts. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Befriended by a senior agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Rewarded for a successful mission. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Established a network of contacts. Gain 2 contacts. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Celeste Fields's work ends up coming home with Celeste Fields, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Became a Merchant (Free Trader). |
8 |
45 |
A good deal ensures Celeste Fields is living the high life for a few years. |
8 |
46 |
Promoted to Merchant (Free Trader) rank 1. |