Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Celestine Winn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Celestine Winn's job. |
5 |
32 |
Became a Scout (Courier). |
5 |
34 |
Celestine Winn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Celestine Winn fail to help. Gain an Enemy. |
5 |
34 |
Celestine Winn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Continued as Scout (Courier). |
7 |
42 |
Perform an exemplary service for the scouts. |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Courier). |
8 |
45 |
Serve as the courier for an important message from the Imperium. |
8 |
48 |
Promoted to Scout (Courier) rank 2. |