Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Charity Hansen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Charity Hansen's scout ship is one of the first on the scene to rescue the survivors of a disaster but Charity Hansen fail to help. Gain an Enemy. |
2 |
21 |
Charity Hansen inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
Charity Hansen discover a world, item or information of worth to the Imperium. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Voluntarily left Courier |
4 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
30 |
Charity Hansen secretly provide religious rites for a dying leader or noble, although they do not share Charity Hansen's faith. Gain an Ally in the family and a Rival who disagrees with Charity Hansen's choice. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
Charity Hansen aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
38 |
Attempted a risky adventure and was injured. |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Charity Hansen's Contacts or Allies betrays Charity Hansen, ending Charity Hansen's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Drafted into Merchant Marine |