Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A series of bad deals and decisions force Charity Steen into bankruptcy. Charity Steen salvages what Charity Steen can. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside Charity Steen's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Imperial trade restrictions force Charity Steen out of business. |
5 |
33 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
34 |
A police detective or rival criminal forces Charity Steen to flee and vows to hunt Charity Steen down. Gain an Enemy. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
38 |
Drafted into Line/Crew |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
42 |
Abuse Charity Steen's position for profit. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
42 |
Continued as Navy (Line/Crew). |
8 |
43 |
Advanced training in a specialist field. |