Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Charlene Fuller's scout ship is one of the first on the scene to rescue the survivors of a disaster but Charlene Fuller fail to help. Gain an Enemy. |
2 |
23 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
30 |
When dealing with an alien race, Charlene Fuller botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Psychologically damaged by Charlene Fuller's time in the scouts. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Charlene Fuller's ship is damaged, and Charlene Fuller have to hitch-hike Charlene Fuller's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 2 Contacts. Gain 3 Enemies. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Army (Cavalry) with the new title Private. |
6 |
38 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Became a Merchant (Broker). |
8 |
42 |
Continued as Merchant (Broker). |
8 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
46 |
Promoted to Merchant (Broker) rank 1. |