Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
23 |
Charlotte Head is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Continued as Marine (Marine Support). |
3 |
28 |
A mission goes wrong; Charlotte Head and several others are captured and mistreated by the enemy. Gain Charlotte Head's jailer as an Enemy. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Failed to qualify for Explorer (Scout). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Cavalry) with the new title Private. |
5 |
33 |
Charlotte Head is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A sudden war destroys Charlotte Head's trade routes and contacts, forcing Charlotte Head to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |
8 |
41 |
Returned to Drifter (Scavenger). |
8 |
42 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
43 |
Charlotte Head retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired at age 46. |