Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
Victim of a crime |
2 |
24 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
24 |
Voluntarily left Surveyor |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Returned to Drifter (Scavenger). |
3 |
26 |
Clare Fillanes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Entertainer (Journalist). |
4 |
30 |
Works is especially well received and popular, making Clare Fillanes a minor celebrity |
4 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
30 |
Voluntarily left Journalist |
5 |
30 |
Became a Citizen (Corporate). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A good deal ensures Clare Fillanes is living the high life for a few years. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Clare Fillanes's ship or starport is destroyed by criminals. Gain them as an Enemy. |