Retired Corporal Clare Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 49 F 5 (-1) 1 (-2) 1 (-2) 5 (-1) 7 (0) 10 (1)51157A
Biter, Nice
 
Skills
Admin 0
Astrogation 0
Athletics (Strength) 1
Carouse 1
Drive (Track) 1
Gambler 1
Gun Combat 0
Mechanic 1
Medic 0
Pilot 0
Profession (Freeloader) 0
Recon 1
Science (Space Sciences) 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Agent Law Enforcement Corporal12
Scout Explorer 02
Merchant Merchant Marine Crewman02
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Carmela Cunningham Enemy 0 4 1 0 Luriani (F/19)
Relationship becomes more intense.
E-as A-e-wa Patseb Contact 0 2 0 1 Bwap (F/44)
An incident occured.
Rolla Phillips Contact 0 1 2 1 Luriani (M/14)
Rolla Phillips is in desperate trouble and could use the character’s help.
Kenzi Wareham Contact 3 1 2 6 Thaggeshi (F/69)
Kenzi Wareham gains in power.
Rosalie Edwards Enemy 0 3 3 0 Dolphin, Imperium (F/16)
Gussie Byrd Enemy 0 2 4 1 Luriani (F/47)
Relationship soured.
Adah McMillan Contact 4 0 0 4 Thaggeshi (F/71)
Relationship becomes more moderate. Ally becomes a contact.
Foster Conray Contact 0 1 5 0 Yilean (M/31)
Foster Conray has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Clare Kirkham do not know what happened to Clare Kirkham. There is a gap in Clare Kirkham's memory.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Go undercover to investigate an enemy.
2 22 Betrayed by a friend. One of Clare Kirkham's Contacts or Allies betrays Clare Kirkham, ending Clare Kirkham's career. That Contact or Ally becomes a Rival or Enemy.
2 25 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 25 Continued as Agent (Law Enforcement).
3 28 Clare Kirkham's work ends up coming home with Clare Kirkham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 28 Became a Scout (Explorer).
4 29 Clare Kirkham spend a great deal of time on the fringes of Charted Space.
4 29 Gain a contact in an alien race.
5 32 Continued as Scout (Explorer).
5 35 Clare Kirkham's ship is damaged, and Clare Kirkham have to hitch-hike Clare Kirkham's way back across the stars to the nearest scout base.
5 35 Gain 2 Contacts. Gain 2 Enemies.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 41 Befriend a useful ally in one sphere. Gain an Ally.
7 43 Forced to muster out.
8 43 Aging Crisis. Owe 60,000 for medical bills.
8 43 Retired at age 43.
8 43 Retired.
8 45 Gained a contact.
9 47 Aging Crisis. Owe 20,000 for medical bills.
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