Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
A revolution, attack or other unusual event throws Clementine Hall's life into chaos, forcing Clementine Hall to leave the planet. |
2 |
21 |
Failed to qualify for Army Support (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Commanding officer takes an interest in Clementine Hall's career. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
27 |
Clementine Hall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Clementine Hall is blamed for an accident that causes the death of several crew members. Clementine Hall's guilt drives Clementine Hall to excel. |
5 |
33 |
Switched to Citizen (Colonist). |
5 |
35 |
Clementine Hall gain experience in a technical field as a computer operator or surveyor. |
5 |
37 |
Promoted to Citizen (Colonist) rank 1. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Clementine Hall faith enjoys an explosion of popularity largely thanks to Clementine Hall's efforts. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Clementine Hall faith enjoys an explosion of popularity largely thanks to Clementine Hall's efforts. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |