Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Clementine Rogers's Contacts or Allies betrays Clementine Rogers, ending Clementine Rogers's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A good deal ensures Clementine Rogers is living the high life for a few years. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A series of bad deals and decisions force Clementine Rogers into bankruptcy. Clementine Rogers salvages what Clementine Rogers can. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
29 |
On the front lines of a planetary assault and occupation. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
7 |
40 |
Became a Scout (Explorer). |
7 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
45 |
Attempted a risky adventure and was wildly successful. |