Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Clementine Wheeler spend a great deal of time on the fringes of Charted Space. |
1 |
19 |
Gain a contact in an alien race. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Clementine Wheeler survey an alien world. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Clementine Wheeler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clementine Wheeler fail to help. Gain an Enemy. |
3 |
27 |
Clementine Wheeler inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Voluntarily left Explorer |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Accepted a deal with criminal or other figure under investigation. |
6 |
37 |
Became a Scholar (Scientist). |
6 |
39 |
Good fortune |
7 |
41 |
Voluntarily left Scientist |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Clementine Wheeler aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
A new romantic starts. Gain an Ally. |