Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Switched to Marine (Ground Assault) with previous rank. |
2 |
26 |
A mission goes wrong; Clemmie Banks and several others are captured and mistreated by the enemy. Gain Clemmie Banks's jailer as an Enemy. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Clemmie Banks's Contacts or Allies betrays Clemmie Banks, ending Clemmie Banks's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Clemmie Banks is caught in the periphery of a scandal. |
5 |
36 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Opponents of Clemmie Banks's belief system ambush Clemmie Banks. |
6 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Failed to qualify for Performer (Entertainer). |
7 |
41 |
Switched to Drifter (Scavenger). |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
47 |
Find valuable salvage. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 1. |