Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Scout (Explorer). |
2 |
27 |
Psychologically damaged by Corrine Gillis's time in the scouts. |
3 |
27 |
Became a Merchant (Free Trader). |
3 |
28 |
A good deal ensures Corrine Gillis is living the high life for a few years. |
3 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
31 |
Continued as Merchant (Free Trader). |
4 |
35 |
Imperial trade restrictions force Corrine Gillis out of business. |
5 |
35 |
Became a Entertainer (Artist). |
5 |
38 |
Invited to take part in a controversial event or exhibition that injures Corrine Gillis's social standing. |
5 |
39 |
Promoted to Entertainer (Artist) rank 1. |
6 |
39 |
Continued as Entertainer (Artist). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
43 |
Promoted to Entertainer (Artist) rank 2. |
7 |
43 |
Continued as Entertainer (Artist). |
7 |
46 |
Amnesia. |
7 |
47 |
Forced to muster out. |
8 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
47 |
Retired at age 47. |