Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Dagmar Newman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Imperial trade restrictions force Dagmar Newman out of business. |
4 |
29 |
Failed to qualify for Line/Crew (Navy). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
30 |
Became a Entertainer (Artist). |
5 |
33 |
Works is especially well received and popular, making Dagmar Newman a minor celebrity |
5 |
34 |
Promoted to Entertainer (Artist) rank 1. |
6 |
34 |
Continued as Entertainer (Artist). |
6 |
38 |
One of Dagmar Newman's pieces of art is stolen, and the investigation brings Dagmar Newman into the criminal underworld. |
7 |
38 |
Continued as Entertainer (Artist). |
7 |
39 |
Works is especially well received and popular, making Dagmar Newman a minor celebrity |
8 |
42 |
Continued as Entertainer (Artist). |
8 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Dagmar Newman far from home. |
9 |
43 |
Became a Drifter (Barbarian). |
9 |
46 |
Betrayed by a friend. One of Dagmar Newman's Contacts or Allies betrays Dagmar Newman, ending Dagmar Newman's career. That Contact or Ally becomes a Rival or Enemy. |