Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
20 |
Gain a contact. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Dana Heard join a gambling circle on board. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Dana Heard join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Abuse Dana Heard's position for profit. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
41 |
Became a Scout (Courier). |
7 |
43 |
Dana Heard inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
43 |
Became a Scholar (Physician). |
8 |
46 |
Caught cheating in some fashion, advancing Dana Heard's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
46 |
An expedition or voyage goes wrong, leaving Dana Heard stranded in the wilderness. |
8 |
46 |
Gain an Enemy |
8 |
47 |
Promoted to Scholar (Physician) rank 1. |