Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Political upheaval strikes Daphne McLean's homeworld, and Daphne McLean is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
26 |
Gain Enemy if Daphne McLean don't already have one. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Find valuable salvage. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
Go undercover to investigate an enemy. |
6 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Moved to a new world. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Given specialist training in vehicles. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |