Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
An expedition or voyage goes wrong, leaving Dawn Berry stranded in the wilderness. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Involved in the planning of an impressive heist. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Dawn Berry inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
29 |
Failed to qualify for Intelligence (Agent). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
31 |
Severely injured. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Switched to Drifter (Barbarian). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
41 |
Betrayed by a friend. One of Dawn Berry's Contacts or Allies betrays Dawn Berry, ending Dawn Berry's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
A notable academic consults with Dawn Berry about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Dawn Berry retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |