Dawn Griffin  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 49 F 11 (1) 2 (-2) 10 (1) 7 (0) 5 (-1) 10 (1)B2A75A
Hairy back, Gentle, Reflective
 
Skills
Admin 1
Advocate 0
Broker 1
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Gambler 2
Leadership 0
Mechanic 1
Persuade 1
Profession (Worker/Religion) 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager23
Merchant Merchant Marine Senior Crewman14
Citizen Colonist 11
 
Name Type Affinity Enmity Power Influence Species
Amos Keiler Rival 0 1 6 1 Murrissi (M/15)
Rosetta Ross Enemy 0 2 4 0 Zaris (F/46)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 A romantic relationship ends badly. Gain a Rival or Enemy.
2 22 Continued as Citizen (Corporate).
2 25 Dawn Griffin's business expands, Dawn Griffin's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 27 Dawn Griffin's business expands, Dawn Griffin's corporation grows, or the colony thrives.
3 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 30 Voluntarily left Corporate
4 30 Failed to qualify for Line/Crew (Navy).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Lightly injured, no permanent damage. Fully recovered.
5 34 Continued as Merchant (Merchant Marine).
6 38 Continued as Merchant (Merchant Marine).
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 42 Continued as Merchant (Merchant Marine).
7 44 Dawn Griffin's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 44 Switched to Citizen (Colonist).
8 47 Dawn Griffin learn something Dawn Griffin should not have – a corporate secret, a political scandal – which Dawn Griffin can profit from illegally.
8 48 Promoted to Citizen (Colonist) rank 1.
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