Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Dell Forrest's work ends up coming home with Dell Forrest, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Switched to Drifter (Wanderer). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Contact with Government. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Became a Entertainer (Performer). |
7 |
40 |
Find an Alien Artifact. |
7 |
43 |
Promoted to Entertainer (Performer) rank 1. |
8 |
43 |
Voluntarily left Performer |
8 |
43 |
Became a Merchant (Free Trader). |
8 |
44 |
A series of bad deals and decisions force Dell Forrest into bankruptcy. Dell Forrest salvages what Dell Forrest can. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 1. |