Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Delma Carpenter's Contacts or Allies betrays Delma Carpenter, ending Delma Carpenter's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
21 |
Delma Carpenter's work is sabotaged by unknown parties. Delma Carpenter may salvage what Delma Carpenter can and give up. |
3 |
21 |
Switched to Drifter (Wanderer). |
3 |
25 |
Delma Carpenter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Entertainer (Artist). |
4 |
26 |
Delma Carpenter is forced out because of censorship or controversy. What truth did Delma Carpenter get too close to? |
5 |
26 |
Failed to qualify for Physician (Scholar). |
5 |
26 |
Returned to Drifter (Barbarian). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Failed to qualify for Performer (Entertainer). |
6 |
30 |
Submitted to the draft. |
6 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Embroiled in legal trouble. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
35 |
Embroiled in legal trouble. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Make an unexpected connection outside Delma Carpenter's normal circles. Gain a Contact. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Victim of a crime |