Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Injured. Fully recovered. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
3 |
28 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
28 |
Continued as Rogue (Enforcer). |
4 |
29 |
Betrayed by a friend. One of Denise Kildare's Contacts or Allies betrays Denise Kildare, ending Denise Kildare's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Switched to Navy (Engineer/Gunner) with previous rank. |
5 |
31 |
Refuse to abuse Denise Kildare's position for profit. |
5 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
33 |
Continued as Navy (Engineer/Gunner). |
6 |
34 |
Denise Kildare join a gambling circle on board. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Flight (Navy). |
7 |
37 |
Continued as Navy (Engineer/Gunner). |
7 |
39 |
Vessel participates in a diplomatic mission. |
7 |
39 |
Gain a contact. |
8 |
41 |
Continued as Navy (Engineer/Gunner). |
8 |
45 |
Denise Kildare foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
45 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Failed to qualify for Line/Crew (Navy). |
9 |
45 |
Continued as Navy (Engineer/Gunner). |
9 |
49 |
Commanding officer takes an interest in Denise Kildare's career. |
9 |
49 |
Forced to muster out. |