Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Join a social movement. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
26 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Thrown into a brutal ground war |
3 |
30 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
4 |
30 |
Voluntarily left Cavalry |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Diana Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Opponents of Diana Fleming's belief system ambush Diana Fleming. |
5 |
35 |
Nearly killed. Owe 25,000 for medical bills. |
6 |
35 |
Became a Entertainer (Journalist). |
6 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
39 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
39 |
Continued as Entertainer (Journalist). |
7 |
43 |
Diana Fleming is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
43 |
Returned to Believer (Holy Warrior). |
8 |
46 |
Diana Fleming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |