Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
A mission goes wrong; Dicie Boyd and several others are captured and mistreated by the enemy. Gain Dicie Boyd's jailer as an Enemy. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
35 |
Dicie Boyd manipulate and charm Dicie Boyd's way through high society. Gain a Rival and an Ally. |
5 |
36 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
36 |
Continued as Noble (Administrator). |
6 |
39 |
Dicie Boyd manipulate and charm Dicie Boyd's way through high society. Gain a Rival and an Ally. |
6 |
40 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
40 |
Continued as Noble (Administrator). |
7 |
44 |
An assassin attempts to end Dicie Boyd's life. |
8 |
44 |
Returned to Drifter (Wanderer). |
8 |
45 |
Dicie Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Returned to Noble (Administrator). |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
49 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |