Dillie Kirkham  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Urunishani 49 F 9 (1) 7 (0) 9 (1) 6 (0) 7 (0) 3 (-1)None979673
Directionless, Dauntless, Overly pointy ears
 
Skills
Advocate 1
Art (Presentation) 0
Broker 0
Drive 0
Electronics (Computer) 1
Electronics (Sensors) 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 0
Pilot (Spacecraft) 1
Stealth 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Citizen Corporate 12
Drifter Barbarian 03
 
Name Type Affinity Enmity Power Influence Species
Nan Walters Contact 1 1 0 3 Urunishani (F/43)
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Make an unexpected connection outside Dillie Kirkham's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
2 26 Gained a contact.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 29 Embroiled in legal trouble.
3 30 Forced to muster out.
4 30 Became a Citizen (Corporate).
4 32 Political upheaval strikes Dillie Kirkham's homeworld, and Dillie Kirkham is caught up in the revolution.
4 34 Promoted to Citizen (Corporate) rank 1.
5 34 Continued as Citizen (Corporate).
5 38 A revolution, attack or other unusual event throws Dillie Kirkham's life into chaos, forcing Dillie Kirkham to leave the planet.
6 38 Failed to qualify for Free Trader (Merchant).
6 38 Became a Drifter (Barbarian).
6 41 Find valuable salvage.
7 42 Continued as Drifter (Barbarian).
7 43 Dillie Kirkham do not know what happened to Dillie Kirkham. There is a gap in Dillie Kirkham's memory.
8 43 Failed to qualify for Artist (Entertainer).
8 43 Continued as Drifter (Barbarian).
8 45 Encounter a Psionic institute.
8 45 Tested for psionic powers
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