Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Psychologically damaged by Dixie Davis's time in the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Dixie Davis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dixie Davis fail to help. Gain an Enemy. |
2 |
24 |
Dixie Davis's ship is damaged, and Dixie Davis have to hitch-hike Dixie Davis's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 5 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Contact with Government. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Spend several years jumping from world to world in Dixie Davis's scout ship. |
5 |
38 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
6 |
38 |
Voluntarily left Surveyor |
6 |
38 |
Became a Merchant (Broker). |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Given advanced training in a specialist field |